He says the Tekken story is written from Jin's perspective because he is the main character. Tekken series' director Katsuhiro Harada has said that Jin is his favorite character in the series along with Heihachi. The parallel between Jin and Kazuya's devils was compared to the protagonists from the Star Wars films, Luke Skywalker and Darth Vader, respectively. They are a common element in fantasy which stands out because of them being genetically related in Tekken. Jin and Kazuya share powered up devil forms. Rather than destroying the world like his relatives, Jin instead wishes to end the Mishima bloodline, and himself in the process. This would further corrupt Jin but in a different way than his father. However, both end up becoming more alike as characters because of their dark stories like their shared antagonism for Heihachi Mishima. This was the result of their different upbringings. Despite their similarities, Jin was a more caring character in contrast to his mean spirited father, Kazuya. The staff also wanted to present him as a determined character. Jin was introduced in Tekken 3 using the concept of a "misfortunate character" which was part of his dark character arc across the series. Jin Kazama was created by Namco artist Yoshinari Mizushima after he graduated from college, with the character's design being a great surprise to the Tekken staff. Game designer Katsuhiro Harada was in charge of Jin's characterization in the series. His dark characterization was also noted while Devil Jin also remained popular for retaining Jin's classic fighting style called Mishima ryu karate which he discarded since Tekken 4. Since his introduction in Tekken 3, Jin has proven to be quite popular and has often been described as one of the best Tekken characters due to his fighting style and because of the impact he had on the storyline. He has been voiced consistently by Isshin Chiba since he debuted in Tekken 3 and has had multiple English actors across other appearances.Ĭritical reception to the character has been positive, with commentary focused on his moves and his role within the wider Tekken story. Nevertheless, Jin was portrayed as the main character from multiple adaptations of the games. His constant fights with his family members would eventually lead him to become an antiheroic character, as crafted by Bandai Namco's director Katsuhiro Harada ever since his introduction. Initially conceptualized as an innocent man, Jin was developed as the series' new protagonist and a replacement for Kazuya, who he was based on visually. Outside of the video games, Jin has appeared in the animated and live-action films adapted from the games and have also appeared as a playable character in several other game franchises. ![]() While dealing with his relatives, Jin loses control of the Devil Gene, which causes his transformation into an alter ego named Devil Jin ( Japanese: デビル仁, Hepburn: Debiru Jin), first introduced as a non-playable character in Tekken 3 and playable ever since Tekken 5. He is also antagonized by his father, Kazuya Mishima, from whom he inherited the devil gene. However Jun was not actually dead she was missing, meanwhile Heihachi betrays Jin to awaken a genetic abnormality within his body known as the Devil Gene ( Japanese: デビルの血, Hepburn: Debiru no Chi, lit. Trained by his grandfather Heihachi Mishima, Jin wishes to avenge the apparent death of his mother Jun Kazama by Ogre. He was introduced as the protagonist in the 1997 game Tekken 3 and has been the central character of the series from that game onwards. Jin Kazama ( Japanese: 風間 仁, Hepburn: Kazama Jin) is a character of the Tekken fighting game series created by Bandai Namco Entertainment (Formerly Namco). Mishima-ryu Karate (Devil Jin) (Tekken 5-Tekken 7) Traditional Karate ( Tekken 4-onward human form only).Mishima-ryu Karate mixed with Kazama-style traditional martial arts ( T3-TTT).
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